Transferring that directly to a TV screen - even a large one - often results in issues for players unless they're sitting uncomfortably close to their television set, and the problem can be exacerbated on Switch's 720p handheld screen, which measures just 6.2 inches diagonally, or 5.5 inches for Switch Lite. For PC players sitting close to a high-res monitor, tiny text is still readable and developers are able to cram in more UI elements, scene details and other visual information onscreen. Small text issues on Switch usually arises because the game was developed with a different size screen in mind. Why do so many Switch games have tiny text? How to use the Zoom feature on Nintendo Switch.Why do so many Switch games have tiny text?. ![]() We also explain Nintendo's handy Zoom accessibility feature, which might help you see straight when fonts get fun-size. In this guide we've assembled a list of games you might want to do some research on before buying on Switch if your eyesight isn't up to Hawkeye standards. ![]() Some games that originally launched with tiny text issues have since received patches which altered the text size, or enabled the player to change it according to their preference. ![]() An essay on the subject by Chris Koerner goes into more detail with that particular game, but it's an issue that crops up all too frequently. It's not something that blights ported games exclusively (or just Switch, for that matter): first-party title Fire Emblem: Three Houses is a Switch exclusive which suffers from very small text. Whether it's dialogue in a box, menu text, or the User Interface (UI), it can often be difficult to read on Nintendo's handheld hybrid console. One common issue with many Switch games - especially games ported from other platforms - is uncomfortably small on-screen text.
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